Sunday, March 11, 2012

BudTheSpudGameDev01.mov



This a development video clip of my indie game I am developing using Unity 3D called "Bud the Spud" which is a development title, may change it later but for now I am OK with the title. It's based off of the "Mario 3D Clone tutorial" from the Walker Boys Studios video tutorial series. I've made a lot of changes so it works with my Bud the Spud game concept. This shows some of the first level game environment and character abilities and interaction with enemies, in this case "Worms." Worms are slow and stoopid, but they will do 25 damage to Bud the Spud if they attack him. If bud kills a worm he gets a Fertilizer Pellet. You can see the first Key pickup which Bud will need in order to unlock the door located way above the top of the underground level, 2 keys are rquired, the 2nd key is way up top on top of the giant glowing fungas. Muddy bogs are instant drowning death for Bud if he lands in them (Still need to do).
The worm character death leaves behind a nice blood splat on the floor but works best on flat terrain surfaces. I hear Decals are a better way to approach this although my knowledge on this is next to nill ?? But that is somethng to look into.

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